Here you will find all the information you need about UnFound. Please don’t hesitate to contact us if you need any other material or would like to get an exclusive story.
UnFound is a story-driven nonlinear real-time tactical stealth game set in a beautiful world.
Take control of a deactivated robot who wakes up accidentally and goes on a journey to find out his identity and sparks an uprising of the clones against the system in a world of gorgeous scenery and moody environments. Every situation presents you with options. Choose your approach on how to bypass enemies and reprogram the other clones using a collection of stealth mechanics. Avoid getting spotted by the guards and use them to your advantage to navigate through the levels.
UnFound is developed entirely by Mohsen Mousavi, an Emmy winning visual effects supervisor with 15 years of experience in blockbuster feature films and TV series.
PANIXEL Entertainment Inc.
Real-time tactical stealth
UnFound features classic stealth mechanics in a unique and modern format. Avoid being seen while distracting the guards.
Carefully hand-crafted levels
Levels are balanced towards a multi-solution approach using different sets of skills and items.
Gamepad /Mouse and keyboard support
You can play the game using a “Gamepad” or “mouse and keyboard” in the style of classic top-down stealth games. You can switch input during the gameplay at any time.
We have spent a great deal of time, balancing all the puzzles and level flows.
Each enemy has a color-coded vision cone. You will use all your abilities to avoid getting spotted. Guards will notify the nearby guards and alarm the entire system against you!
You can switch to a clutter-free tactical view of the level where you can analyze the layout and make your next move more efficiently. This is an ability that you gain later in the game.
You will pick up items and gain different abilities along the way. Each puzzle is carefully designed to work with a combination of these elements.
You will be able to activate your fellow deactivated clones, reprogram them, take control of them and guide them towards the end of the level using all your stealth skills. They are essential to solving some of the puzzles.
UnFound features minimalistic and futuristic elements. Each level has its flavor and color theme.
Levels are designed in a nonlinear fashion. You can jump between different checkpoints that you have already reached using a clever map system.
Use the map to teleport to different checkpoints and reach previously blocked sections of the level.
PANIXEL was founded in 2019 by Mohsen Mousavi, an Emmy winning visual effects supervisor with over 15 years of professional experience in the high-end visual effects industry. Located in the heart of beautiful Vancouver, PANIXEL is working on its first title “UnFound”, a story-driven nonlinear real-time tactical stealth game set to be released in winter 2020.
Mohsen Mousavi is an Emmy winning visual effects supervisor with over 15 years of professional experience in the high-end visual effects industry. Mohsen has been involved in some very high-profile projects such as Martin Scorsese’s “HUGO”, Roland Emmerich’s “2012”, “Independence Day: Resurgence” and “THE MEG”. In 2019 Mohsen helmed the final 3 episodes of the last season of HBO’s “Game of Thrones” which gained him an “Emmy” award for outstanding visual effects.
A creative multi-talent and classically trained musician, Maria is a co-producer at PANIXEL. She is the driving force behind UnFound’s music. The balance between her critical thinking and her creativity makes Maria an indispensable part of PANIXEL.
We get asked a bunch of questions repeatedly so maybe we can predict your next question!
What game engine is “UnFound” made in?
I am missing some information in the press-kit! Can I get more?
Please don’t hesitate to contact us if you need any other information or would like to get an exclusive story.
Does UnFound include Co-Op mode?
We are working on a Co-Op mode and are planning to add that as a post-release update.
Will PANIXEL allow YouTube content creators to monetize videos featuring gameplay footage?
Yes! For more information, visit our Video Policy page